Projects I've worked on
Almighty Idiots is a puzzle-adventure game where you, a greek god, lead your followers through hazzards and puzzles to earn your place on Olympus!
Almighty Idiots was a mobile title that I worked on for Pump Action Games. I designed levels initially in Figma and built them out in Unity, however as our tools became more and more robust with the game, I was able to build faster and was able to simply use the tools our engineering team made to concept levels in engine. As well as level design, I provided input and ideas on ways the game could further be improved. I met daily with the design team and collaborated with other teams to ensure our goals were met.
Studio Size: 25 -- Team Size: 5 -- Unity -- Remote Work
STUDS is a 3d couch co-op party game where players compete in a series of Dad-ly events to be crowned the ultimate dad!
This was my capstone project in the undergraduate program at the University of Utah. I built many obstacles and did white-box building for the races, and the final iteration of the penny-pincher minigame. On top of doing level design, I did some engineering and building some mechanics that we needed such as the race positions in the stroller race, and randomizing the isles in the shopping spree minigame. This was also made during the COVID outbreak of 2020, which the entire game was made remotely
+50,000 Unique Users -- 8 month Dev period -- Launched: April 8, 2021 -- Team Size: 10 -- Unity